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Fixed weather report always sunny after reload. Fixed crash after upgrading the community center. Fixed object at 0, 0 causing machines to be destroyed when harvesting thanks MysticTempest!
Fixed forage items spawning in inaccessible places. Fixed inability to get coffee at Night Market. Fixed crashes related to Invisible Doors.
Fixed unable to reassign farm animals to other buildings. Fixed objects pulse briefly when player enters map. Fixed town map graphic inconsistencies with festivals.
Fixed treasure chests not appearing every 10 levels in mines. Fixed blocked path for secret note Fixed obsolescence of secret note 20 after purchasing "community upgrade".
Fixed slimes not applying "slimed" debuff. Fixed freeze if all players are not in bed by 2am. Fixed crash when interacting with farm animals left outside.
Fixed lack of proper fish in underground lakes. Fixed sprite glitch when placing wallpaper on tables or floors. Fixed extreme lag when machines are working using the scaling animation.
Fixed lighting related latency after 6PM. Fixed butterfly bow position on horse. Fixed inability to get Craft Master achievement in single player.
Fixed connection issues forcing host to be inside player cabin. Fixed incorrect "you have found" message display. Fixed cabins not being movable other buildings will be fixed in a later update.
Fixed inaccurate weather reports for connected players. Fixed crash passing between maps while another player is on a loading screen.
This feature was temporarily disabled in multiplayer to troubleshoot issues. Fixed the map being cut off screen. Fixed a crash fighting flying monsters.
Fixed the bug buzzing outside mines. Fixed the crash when swapping from tool to food and quickly eating. Fixed the crash after leaving game at earning screen.
Fixed teleport obelisks not properly working. Fixed the formatting for some Harvey dialogue. Fixed the player getting stuck in a wall after pet adoption event.
Fixed an issue with no water in underground lakes. Fixed an issue with building construction not completing if you exit during construction.
Fixed a crash speaking to Emily in exercise class. Fixed a crash in certain situations if player name is within brackets. Fixed a crash just after getting out of bed.
Fixed a crash when speaking to Traveling Merchant. Fixed a crash on Journey of the Prairie King. Fixed crash when striking a ready-to-harvest cask with a tool.
Added translations for the new "use gamepad-style menus" option 1. Switching from "Windowed Borderless" to "Fullscreen" should now go straight to fullscreen instead of Windowed mode Wallpapers and floors no longer have a tile placement indicator showing a random object 1.
A couple more attributions have been added to the about box Fixed the issue causing dialogue to be obscured by the cursor when playing with a gamepad 1.
Fixed a threading issue that was the cause of: Mouse cursor replaced with gloved hand when using the new snappy controls option Typing no longer moves the cursor around between widgets in character customization menu Pressing the back button organizes your inventory in the menu and in chests Pressing the back button skips events Pressing X to take an item out of a chest will no longer move the cursor back to the first item 1.
Mobile versions were developed with help of The Secret Police. The iOS version was released on October 24, with an Android release planned for a later date.
Both versions will include the ability for Windows, OS X, and Linux users to transfer progress to their device. By November , Barone stated that he felt comfortable enough in the industry as to self-publish all versions of Stardew Valley , with Chucklefish still handling the Switch and mobile ports.
Stardew Valley received "generally favorable" reviews, according to review aggregator Metacritic. In the first two months after its release, Stardew Valley was one of the best-selling games on Steam, selling over , copies across Steam and GOG.
Yasuhiro Wada , the creator of the Harvest Moon series that Stardew Valley was inspired by, stated that he was "very happy" with the game, as it has shown to him that Harvest Moon was not a forgotten series and continued on in spirit.
He also stated that the approach taken by Barone with Stardew Valley was able to retain the freedom that he had wanted to keep in the Harvest Moon series that had been lost in the latter games, with more focus on animation and graphics.
By the end of , with releases for all three major consoles, Stardew Valley had sold more than 3. From Wikipedia, the free encyclopedia.
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Each cabin may be upgraded twice, for the same cost as upgrading the Farmhouse. The final upgrade that gives the cellar is not available for Cabins.
Only the farmhand who occupies the Cabin may upgrade it. Each upgrade normally takes 3 days to complete. The interior of a cabin is identical to that of the main Farmhouse, with one exception: The chest of drawers cannot be accessed by the farmhand, but can be accessed by anyone else when the farmhand is offline.